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House of Spades rocks into the iGaming space

House of Spades rocks into the iGaming space

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With global iGaming operators seeking to find an edge and earn brand loyalty, House of Spades has entered the mix and is not holding anything back, claiming to be ready to ‘rock’ gamblers like a hurricane!

The House of Spades experience takes players back to the true days of 70’s rock ‘n’ roll days, with every punce feeling like it has been built for VIPs who are looking to rock.

Rock ’n’ Roll plays such a large part in the platform’s design that House of Spades has attracted support from some of the biggest legends in the music business. Alice Cooper, ‘the Godfather of Shock Rock’ and Twisted Sister’s lead Dee Snider need no introduction to true rock fans, and both are brand ambassadors. Having these rock icons as part of the gang, and faces of the casino, brings marketing promotions, merchandise deals and branding opportunities that are totally exclusive.

House of Spades CEO, Pelle Wiman, states: “House of Spades is more than just an online casino, it is a high-class entertainment experience. We are building a ‘fan-to-game’ bond, with access to ‘money-can’t-buy’ treats from our friends, our rock ambassadors and from some of the most legendary bands in the world. With special welcome offers tailored for the fans, rare rock rewards directly from the bands and a cutting-edge product like no other, we are ready to rock the industry.”

Licensed in Malta and Curacao, House of Spades offers games from 90 gaming providers with over 4,000 unique online slots and casino games. Unsurprisingly, this includes “The Rock ‘n’ Roll Hall of Games”, featuring Alice Cooper, ZZ Top, Kiss and Twisted Sister slots – an extensive catalogue of 15 top quality Play ‘n GO produced rock-themed games.

House of Spades also offers an action-packed 36-level achievement programme that takes players on a room-by-room tour, in search for hidden artifacts and keys, with coins and cash prizes for each completed room. The platform includes weekly challenges and tournaments, all uniquely developed to stand out from the competition. A special avatar program of fictional hotel guests and celebrity rock stars to choose from is also featured. 

“The whole industry is based on short-term winnings,” adds Wiman. “It is a constant chase for the next game that will only be in the spotlight for a short second before drowning in the endless flood of generic slots, and casino brands come and go like pop-up stores. My ambition is to establish brands that align with the actual entertainment content they offer and achieve long term loyalty towards something more substantial than just bonuses and cash prices.”

House of Games is live in Finland, Canada, Germany, Poland, New Zealand and Norway, and is looking at expansion throughout Latin America, Japan, India and other parts of the world this year. Multiple currency types, including cryptocurrencies like Bitcoin and Litecoin, are accepted.