Whilst it has been a difficult year for many, the SOFTSWISS Game Aggregator has seen its financial performance more than double through 2021, compared to 2020, with average monthly gross gaming revenue (GGR) soaring from €88m to over €200m.
“These figures are the result of the work done over the past year, bringing in new clients and partners. Since January we have more than doubled in size, with more than 500 industry professionals joining the SOFTSWISS team. We are developing the best solutions for the iGaming industry every day to help our partners build successful businesses. I am very happy with the results achieved and expect even more success this coming year,” commented Andrey Starovoitov, COO at SOFTSWISS.
2021 also saw the SOFTSWISS Game Aggregator delivering games to several new markets, notably Japan, Brazil, Argentina, India and Tunisia, with the most popular games in the overall portfolio proving to be Sweet Bonanza (Pragmatic Play), Book of Dead (Plays’ Go), Fire in the Hole xBomb (Nolimit City), Elvis Frog in Vegas (BGaming) and Lightning Roulette (Evolution Gaming). In total, 2021 saw the company add over 60 new clients and more than 20 new content provision partners and today, it offers almost 12,000 games from 170+ studios. It is also worth noting that over 3,000 of these games are optimised for cryptocurrency and that in 2021, crypto made up about 40% of all play (20% in 2020).
Tatyana Kaminskaya, Head of Game Aggregator Department at SOFTSWISS, summed up what many believe has been a common trend over these past two years: “People have been forced to spend a lot of time at home, including at the computer. Isolation and decreased social activity have influenced a rise in demand for online entertainment. We see this in the steady increase in the number of bets throughout the year. Observing this trend, we tried to provide clients with the most diverse content to keep the audience interested and engaged, and I can say with confidence that we succeeded.”